Combat & Nobility
The bonus of the Warlord gives +5 to melee attack.
The Warlord is most likely to learn Combat and Nobility and fairly likely to learn the Tactics skill. All other skills can also be learned when leveling up, but have less chance of appearing for selection.
The Warlord is essentially the close-combat version of the Ranger, and has one of the worst bonuses in the game. On the other hand, Combat and Nobility are a good combination, giving a good hero a large army that can outnumber and overpower most enemies.
But if class bonuses are important, this is not the class to choose.
|Heroes of Might and Magic IV classes|
|Standard hero classes||Knight - Death Knight - Lord - Thief - Archer - Barbarian - Priest - Necromancer - Mage - Sorcerer - Druid|
|Advanced classes||Archmage - Assassin - Bard - Battle mage - Beast lord - Beastmaster - Cardinal - Crusader - Dark Lord - Dark Priest - Demonologist - Enchanter - Field marshal - Fire diviner - Fireguard - General - Guildmaster - Heretic - Illusionist - Lich - Lord commander - Monk - Ninja - Paladin - Prophet - Pyromancer - Ranger - Reaver - Seer - Shadow Mage - Summoner - Warden - Warlock - Warlord - Witch king - Wizard - Wizard King|