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Wake of Gods

From the Might and Magic Wiki - Might and Magic, Heroes of Might and Magic, King's Bounty

Heroes of Might and Magic 3 In the Wake of Gods is a free fan-made expansion to Heroes of Might and Magic III. Making of this add-on began on February 2001 because WoG's creators were disappointed with the map editor that shipped along with the original HoMM III. These fans then began creating their own improvements to the map editor, which gave more flexibility in map making, but it was only when members of the WoG team came up with ERM scripting that WoG slowly began taking shape. The Event Related Model (ERM) gives the mapmaker the capability to change the function and appearance of any standard map object in the game, for example, a chest could be altered to give more gold/experience than usual. More complex scripts can also be written to create completely new objects, or modify or enhance the rules of the game. With improved tools at their disposal, the makers started building a whole new game on the top of the old HoMM III. Not all players liked the new style of Heroes of Might and Magic IV, which had made many changes to the traditional HoMM mechanics, and resorted to playing the old HoMM III instead. Many of these players found WoG to be a much improved version of the original HoMM III and regard it as even better than the later HoMM titles.

The latest version of WoG is 3.58f (as of February '06). It is an ongoing effort, with 3.59 expected no earlier than 2007. 3.59 is supposedly to be the final official update but it's unlikely that WoG's evolution will end there: new ERM scripts will continue to be written by both WoG players and team members alike, and other groups have already begun working on new sub-mods of their own, including new towns with full creature lineups.

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