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Vampire (H4)

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Icon-H4 Vampire Icon-H4
Vampire
Info
Faction Necropolis
Tier 3
Hit points 75
Melee attack 30
Melee defense 30
Damage 12-18
Speed 6
Movement 28
Dwelling Mansion
Cost per unit 1100 gold
Growth per week 3
Vampire icon

The vampire is a third-level creature of the Necropolis in Heroes of Might and Magic IV.

Vampires regain health when they attack a living opponent. Health gained this way can even resurrect fallen vampires. Their hypnotic presence also prevents their victims from retaliating.OffBck

Overview Edit

The vampire is a powerful flying undead unit which can attack without drawing retaliatory strikes, heals itself by half of the damage it inflicts whether attacking or retaliating, and can even replenish slain vampires with this healing. This healing does not work against non-living targets, and is identical to that provided by the Vampiric Touch spell.

In terms of cost, rate of production, power, and effectiveness, they are the strongest level three unit in Heroes of Might and Magic IV. They are fast, strong, tough, immune to mind spells, and have abilities that keep their casualties to a minimum. Apart from a racial susceptibility to Holy Word and Holy Shout, they have no weaknesses.

Comments Edit

Vampires, more than any other creature, have a sort of critical mass threshold. Below that number, they can be destroyed in combat, but above that number, they will inflict enough damage to replenish any damage that they suffer and essentially take no losses. Beware the Disintegrate spell, since it kills the vampires permanently, and the surviving vampires are unable to resurrect the fallen ones.

Note that, since they can't replenish themselves from Elementals, Mechanical units, or undead units, any of these will have a much easier time against vampires.

Abilities Edit

AbilityUndeadIV

Undead creatures are not affected by morale, or by spells and abilities that only work on living creatures. Some spells and artifacts (such as Holy Water) have special effects on Undead creatures. Undead creatures, however, give an additional -2 morale penalty to all non-Death creatures.

AbilityFlyingIV

Flying allows this creature to fly over obstacles, creatures, heroes, and castle walls.


AbilityNoRetaliationIV

This creature's No Retaliation ability allows it to attack without any chance of retaliation.


AbilityLifeDrainingIV

This creature's Life Draining attack sucks the life force from its enemies. This life force will heal damage received in combat and even resurrect those who have died.

Necropolis
Town creatures
Skeleton · Imp · Ghost · Cerberus · Vampire · Venom spawn · Bone dragon · Devil
Dwelling creatures
Zombie · Gargoyle · Mummy · Ice demon · Dark champion (TGS)

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