Tide Master is the Tear Magic Hero class for Sanctuary in Might & Magic: Heroes VI.
Abilities
Icon | Description |
---|---|
Coup de Grace Heroic Strike |
Gives +10 damage to hero attacks against target under 30% of the original stack size. |
Honor Faction Ability |
All friendly Sanctuary creatures gain 7 Might Defense and Magic Defense for the current turn. More defensive bonuses are due on higher levels. |
Inner Eye Passive Neutral Ability |
When Sanctuary creatures do not attack in a turn, they gain 28% Damage (Magic) and 21 Magic Defense bonus for the next turn. |
Serenity Active Tears Ability Requires 250 Tear Points |
Target enemy creature is charmed and becomes peaceful. It cannot move, attack or use any abilities for 2 turn(s). Serenity is dispelled when the creaure is attacked. Cooldown: 4 turn(s). |
Tsunami Active Tears Ability Requires 1000 Tear Points |
A tidal wave rises from the caster hero's deployment area, then swells and crashes on the enemy's side. All enemy stacks are "Soaked". All enemy small sized creatures are pushed back by two squares and "Stunned" for 1 turn. Charges: 1. |
Magic Schools
- Air
- Earth
- Water
- Light
- Prime
Known Tide Masters
Gallery