|Units|| Centaur (Centaur captain)|
Dwarf (Battle dwarf)
Wood elf (Grand elf)
Pegasus (Silver pegasus)
Dendroid guard (Dendroid soldier)
Unicorn (War unicorn)
Green dragon (Gold dragon)
|Unique buildings||Mystic Pond (Fountain of Fortune)|
|Grail building||Spirit Guardian|
Troop roster Edit
- Centaur (upg. centaur captain)
- Dwarf (upg. battle dwarf)
- Wood elf (upg. grand elf)
- Pegasus (upg. silver pegasus)
- Dendroid guard (upg. dendroid soldier)
- Unicorn (upg. war unicorn)
- Green dragon (upg. gold dragon)
The Rampart Edit
The following is an introduction to the Rampart faction that was written by New World Computing employees and published on the Nether Gods, a Heroes III fan site that later went down. The text is reproduced in its entirety below.
"Based on many of your questions, I have chosen the Rampart city as my topic for today. The Rampart cities of Erathia are most similar to the Sorceress cities of Enroth. Found mostly in remote and heavily forested areas, they are, as one would imagine, populated by creatures of nature.
To start with, the Rangers and Druids no longer serve as troops in the armies of Erathia. Instead, they have risen to join the elite few who become heroes of this land, and it is the creatures of the Ramparts who now serve them.
Whenever a new Rampart is constructed, it is the gentle Centaurs and sturdy Dwarves who arrive first to pledge their loyalty. In fact, once you offer proper training to the Dwarves, they will begin to "horde," bringing both additional units and income to your city.
Before you know it, Elves will begin to join your city, Wood Elves at first, then Grand Elves as time passes. More amazingly, once they are convinced of the cause you fight for, the Elves will begin to bring to the Rampart their great Pegasi mounts, creatures both beautiful and deadly, to join your armies.
One day you will suddenly find yourself surprised when you learn that apparently overnight, the trees themselves have come alive! Great and noble Treefolk, who you discover have been watching your progress very carefully, offer to join your ranks, and as word of your success spreads throughout the forest, mystical Unicorns will show themselves, also ready to do battle in the name of good.
But it does not end there. When at last word of your heroic deeds reaches the far corners of the world, massive Green Dragons, and their elder Golden kin, will begin to arrive. Your success is almost assured!
Beautiful, noble and elegant. These are the traits that can be found uniformly in the creatures that inhabit the Rampart cities of Erathia.
So ends our discussion for today. If you have any requests for which of Erathia's cities you would like to learn about next, please voice them here."
|Village hall||Town hall||City hall||Capitol||Tavern|
|The Village Hall allows you to purchase town structures and earns your kingdom 500 gold per day.||The Town Hall allows you to purchase town structures and earns your kingdom 1000 gold per day.||The City Hall allows you to purchase town structures and earns your kingdom 2000 gold per day.||The Capitol earns your kingdom 4000 gold per day.||The Tavern increases morale for troops defending the city.|
Mage guild level 1
|The Fort provides your town with defensive walls.||Including a 50% increase to base creature growth, the Citadel adds a keep, and other terrain obstacles, to a town's defenses.||The Castle adds two arrow towers, fortifies your kingdom's defenses, and doubles base creature growth.||With the Marketplace, you can buy and sell resources (exchange rates increase with each Marketplace you own).||The Blacksmith provides your armies with First Aid Tents.|
|Centaur stables||Dwarf cottage||Homestead||Enchanted spring||Dendroid arches|
|The Centaur Stables allows you to recruit Centaurs.||The dwarf cottage allows you to recruit Dwarves.||The Homestead allows you to recruit Wood Elves.||The Enchanted Spring allows you to recruit Pegasi.||The Dendroid Arches allows you to recruit Dendroid Guards.|
|Unicorn glade||Dragon cliffs|
|The Unicorn Glade allows you to recruit Unicorns.||The Dragon Cliffs allows you to recruit Green Dragons.|
Mage guild level 2
|Upg. centaur stables||Upg. dwarf cottage||Upg. homestead||Upg. enchanted spring||Upg. dendroid arches|
|The Centaur Stables allows you to recruit Centaur Captains.||The Dwarf Cottage allows you to recruit Battle Dwarves.||The Homestead allows you to recruit Grand Elves.||The Enchanted Spring allows you to recruit Silver Pegasi.||The Dendroid Arches allows you to recruit Dendroid Soliders.|
|Upg. unicorn glade||Upg. dragon cliffs|
|The Unicorn Glade allows you to recruit War Unicorns.||The Dragon Cliffs allows you to recruit Gold Dragons.|
Mage guild level 3
|Heroes of Might and Magic III factions|
|Castle · Rampart · Tower|
|Stronghold · Fortress · Conflux (AB)|
|Inferno · Necropolis · Dungeon · Forge (AB; scrapped)|