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"Plate armor is the heaviest and most protective armor available. At Normal level, skill level is added to armor class. Experts have their armor related recovery time penalty halved. Masters take only half damage from physical attacks. Grand Masters have no recovery penalty."

Plate is a skill in Might and Magic VII: For Blood and Honor that increases the effectiveness of plate armor. Classes can learn the following levels of the skill:

Master
Grandmaster

Effect Edit

  • Basic: +1 Armor Class per skill point.
  • Expert: Recovery penalty halved.
  • Master: 1/2 damage from physical attacks.
  • Grandmaster: Recovery penalty eliminated.

Trainers Edit