Order Ward is a second-level Life Magic spell from Heroes of Might and Magic IV. It costs three mana and makes the target 50% resistant to Order spells, and their Melee and Ranged Defense is increased by 50% against Order-aligned opponents.
Only if we had been able to become allies! We both believed in protecting others. But they still attacked and I had to act to protect my own troops…
One of a series of ward spells in the life spellbook, this is very useful if you're facing Order and useless if you're not.
These spells add quite a bit of randomness to how powerful life spells are in any game - if you get the wards matching your opponent's alignment then your spells may be much more powerful than if you don't (though the ward will still be useful against neutral creatures).