Offense is a secondary skill in Heroes of Might and Magic III, common to all Barbarian heroes. When learned by a hero, it increases the amount of hand-to-hand damage their troops will inflict in combat by 10% per skill level.
The skill becomes a subschool under the Tactics skill in Heroes IV. Offense returns in Heroes V, this time dubbed "Attack".
Effect
Level | Icon | Effect |
Basic Offense | Inflicted damage is increased by 10%. | |
---|---|---|
Advanced Offense | File:OffenseAdvancedHIII.jpg | Inflicted damage is increased by 20%. |
Expert Offense | File:OffenseExpertHIII.jpg | Inflicted damage is increased by 30%. |
Probability of learning Offense
All 18 classes can learn Offense. Out of 112 chances, Barbarians have 10 chances to receive Offense on level up. Planeswalkers have 9 chances, Demoniacs, Overlords and Battle Mages have 8, Knights and Death Knights have 7 and Alchemists receive 6.
Rangers have five chances, Clerics and Heretics have 4, Necromancers have 3, Witches have 2 and all other classes have only 1 chance.
Heroes who start with Offense
Heroes who begin the game with the Offense skill as standard include:
- Alkin
- Arlach
- Boragus
- Catherine
- Clavius
- Crag Hack
- Dace
- Damacon
- Fiur
- Gretchin
- Gundula
- Gurnisson
- Ignissa
- Ivor
- Jabarkas
- Kilgor
- Krellion
- Monere
- Nymus
- Octavia
- Pasis
- Rissa
- Shakti
- Shiva
- Sorsha
- Tamika
- Tarnum
- Tyraxor
- Yog
Offense specialists
Heroes who specialise in the Offense skill receive an additional 5% bonus to their Offense skill per experience level. They include:
Trivia
- The skill's name was anglicised to Offence in some international versions of the Heroes Chronicles.