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![]() Gameplay |
![]() Heroes |
![]() Scenarios | ![]() Skills | ![]() Units | ![]() World |
Might & Magic: Heroes VII is the seventh installment in the series, developed by Limbic Entertainment. The storyline serves as a sequel to Heroes of Might and Magic VI, taking place three centuries later in the same world of Ashan.
On October 5th 2016, it was announced that development of Heroes VII and its addon, Trial by Fire has been completed, and as such no further updates would be released. The final version is 2.21, for both the addon and the game.
Lore
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The game takes place 10 years after the death of Empress Maeve; during the Ten Year War. The young Duke Ivan Griffin will fight for the Imperial Throne with duke Seamus Stag. With the war raging across Ashan, he crafts a Shadow Council to support his leadership. Necromancers, orcs, wizards, celestials, elves and dark elves need to help Ivan fight back.[1]
Protagonists
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Haven
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Academy
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Necropolis
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Stronghold
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Sylvan
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Dungeon
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Campaigns
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Main campaign
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An Unknown Name
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Haven campaign, narrated by Murazel
Wizardly Nights
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Academy campaign, narrated by Tanis
- The Story of the Wizard and the Djinn
- The Story of the Lost Daughter
- The Story of Princess Ghali and Four Suitors
- The Story of the Flower of Dolor
The Knowledge of Sin
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Necropolis campaign, narrated by Anastasya
- Something Irreversible
- The World Which Detachment Renounces
- The Wages of Secrecy
- Thoughts and Intentions
- Those Last Few Steps
A Free Woman among Brothers
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Stronghold campaign, narrated by Kente
The Twilight Odyssey
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Sylvan campaign, narrated by Lasir
- The Griefs that Fate assigns
- Perils of Waves and War
- The Very Counterfeit of Death
- The Portals of Flickering Dreams
Where Black Stars Rise
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Dungeon campaign, narrated by Jorgen
- The Fathomless Glare
- The Shadows of Men's Thoughts
- The Essence of Purest Poison
- A World which now Trembles
The Stuff of Future Memory
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Haven epilogue campaign, narrated by Ivan
Lost Tales of Axeoth
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Unity
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Academy campaign, narrated by Pherlon
Every Dog Has His Day
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Stronghold campaign, narrated by Dogwoggle
Trial by Fire
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The Path to Power
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Fortress campaign, narrated by Vilma
- Glory before Death
- Fortunes of War
- The Fire's Embrace
- Gumption and a Sharp Mind
- Harrower of the Dark
- Heathenish Hope
A Firebrand in the Dark
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Haven epilogue campaign 2 (addon), narrated by Ivan
Factions
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Spells
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Differences from other versions
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Might and Magic: Heroes VII's game world has nearly the same look as the one from the previous game. However, the character does not spend their points to learn spells, but can learn them through shrines. In addition, there are seven different resources: wood, ore and gold from previous series, and four new resources: dragonblood crystal, starsilver, shadowsteel and dragonsteel.[2] The magic system will be focused on Heroes V gameplay. The four primary skills (attack, defense, spellpower and knowledge) will also appear, while the hero skills can be obtained as a mix of Heroes V and VI gameplay.[3] In addition, each faction will have six classes: three might and three magic-oriented.
Gallery
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Production mines
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Videos
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External links
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Sources
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