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Master Hunters are dedicated to the defense of the woodland realms and rise to protect them from any invader. Special enchantments in their bows and arrows allows them to shoot twice before the enemy even knows they're there, and to ensure that their targets recover slowly from their strike.OffBck

The master hunter is the upgrade of the hunter, the third-level creature of the Sylvan town in Heroes of Might and Magic V.

The master hunter does slightly more damage than the hunter, but another big advantage it that the increased defense and hit points make it less fragile.

AbilitiesEdit

  • Shooter - This creature can inflict damage remotely. When distance to target is longer than half the arena, the target suffers only half the normal damage. Shooter cannot use ranged attack when blocked by enemy creature. If there's no Ammo Cart in the army, the number of shots is limited by available ammo.
  • Elves Double Shot - Nothing can hinder creature from firing two full shots at the enemy instead of just one.
  • Warding Arrows - This creature shoots charmed arrows: in addition to normal damage, there's a chance they might stun the enemy and delay their turn. When stunned, the target gets its ATB value reduced by 0.2.


Heroes V Sylvan creatures
Basic creatures
Pixie · Blade dancer · Hunter · Druid · Unicorn · Treant · Green dragon
Upgraded creatures
Sprite · War dancer · Master hunter · Druid elder · Silver unicorn · Ancient treant · Emerald dragon
Alternate upgrades
Dryad · Wind dancer · Arcane archer · High druid · Pristine unicorn · Savage treant · Crystal dragon

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