The target creature gains health regeneration on its turn. Does not work on Undead, Mechanical and Elemental creatures.
Cleansing (5 Mana)
Dispels positive magic effects from enemy creatures and negative effects from friendly creatures. Checks agains caster level to dispel effects, so low level caster would be unlikely to dispel magic cast by high level mage.
Chance to dispel is better when mastering Light Magic. Actual chances are 40%, 60%, 80% and 100%.
Endurance (6 Mana)
Increases the selected friendly unit's defense strength. Spellpower determines the duration of effect.
Defense of the target in increased by 3, 6, 9 or 12, depending on Light Magic mastery.