"A knight begins with the greatest number of Hit Points and best all-around fighting skills of any character. He/she can use any weapon or item of armor, unless of opposite alignment or designed exclusively for another class. At higher experience levels a knight gains the ability to attack more than once in each combat round."
The Knight is one of the six classes in Might and Magic I. Knights are great fighters, proficient in all weapons and armor. They are one of the two classes that can't cast spells, the other being the robber.
To become a knight, a character must have a might score of at least 12. The base hit point growth of a knight is between 1 and 12 hit points per level.
Crag the Hack is the pre-made knight character in the game.