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Inferno is a faction of demonic creatures that appears in Heroes of Might and Magic III. Unlike most of the factions in the game, it is not similar to any faction in Heroes II.

Their heroes are the demoniac and the heretic.

Troop roster Edit

  1. Imp (upg. Familiar)
  2. Gog (upg. Magog)
  3. Hell hound (upg. Cerberus)
  4. Demon (upg. Horned demon)
  5. Pit fiend (upg. Pit lord)
  6. Efreet (upg. Efreet sultan)
  7. Devil (upg. Arch devil)

BuildingsEdit

BasicEdit

 
Village hall Inferno H3 Town hall Inferno H3 City hall Inferno H3 Capitol Inferno H3 Tavern Inferno H3
Village hall Town hall City hall Capitol Tavern
The Village Hall allows you to purchase town structures and earns your kingdom 500 gold per day. The Town Hall allows you to purchase town structures and earns your kingdom 1000 gold per day. The City Hall allows you to purchase town structures and earns your kingdom 2000 gold per day. The Capitol earns your kingdom 4000 gold per day. The Tavern increases morale for troops defending the city.

Requires:

N/A

Requires:

2500 IconGoldIII
Tavern

Requires:

5000 IconGoldIII
Mage guild level 1
Marketplace
Blacksmith
Town hall

Requires:

10000 IconGoldIII
City hall
Castle

Requires:

5 IconWoodIII
500 IconGoldIII

Fort Inferno H3 Citadel Inferno H3 Castle Inferno H3 Marketplace Inferno H3 Blacksmith Inferno H3
Fort Citadel Castle Marketplace Blacksmith
The Fort provides your town with defensive walls. Including a 50% increase to base creature growth, the Citadel adds a keep, and other terrain obstacles, to a town's defenses. The Castle adds two arrow towers, fortifies your kingdom's defenses, and doubles base creature growth. With the Marketplace, you can buy and sell resources (exchange rates increase with each Marketplace you own). The Blacksmith provides your armies with Ammo Carts.

Requires:

20 IconWoodIII
20 IconOreIII
5000 IconGoldIII

Requires:

5 IconOreIII
2500 IconGoldIII
Fort

Requires:

10 IconWoodIII
10 IconOreIII
5000 IconGoldIII
Citadel

Requires:

5 IconWoodIII
500 IconGoldIII

Requires:

5 IconWoodIII
1000 IconGoldIII
 


Mage guildEdit

 
Mage guild level 1 Inferno H3 Mage guild level 2 Inferno H3 Mage guild level 3 Inferno H3 Mage guild level 4 Inferno H3 Mage guild level 5 Inferno H3
Mage guild level 1 Mage guild level 2 Mage guild level 3 Mage guild level 4 Mage guild level 5
Entering the Mage Guild will allow a visiting hero to learn the spells kept within. Entering the Mage Guild will allow a visiting hero to learn the spells kept within. Entering the Mage Guild will allow a visiting hero to learn the spells kept within. Entering the Mage Guild will allow a visiting hero to learn the spells kept within. Entering the Mage Guild will allow a visiting hero to learn the spells kept within.

Requires:

5 IconWoodIII
5 IconOreIII
2000 IconGoldIII

Requires:

5 IconWoodIII
5 IconOreIII
4 IconMercuryIII
4 IconCrystalIII
4 IconSulfurIII
4 IconGemsIII
1000 IconGoldIII
Mage guild level 1

Requires:

5 IconWoodIII
5 IconOreIII
6 IconMercuryIII
6 IconCrystalIII
6 IconSulfurIII
6 IconGemsIII
1000 IconGoldIII
Mage guild level 2

Requires:

5 IconWoodIII
5 IconOreIII
8 IconMercuryIII
8 IconCrystalIII
8 IconSulfurIII
8 IconGemsIII
1000 IconGoldIII
Mage guild level 3

Requires:

5 IconWoodIII
5 IconOreIII
10 IconMercuryIII
10 IconCrystalIII
10 IconSulfurIII
10 IconGemsIII
1000 IconGoldIII
Mage guild level 4
 


UniqueEdit

 
Resource silo Inferno H3 Castle gate Inferno H3 Birthing pools Inferno H3 Cages Inferno H3 Brimstone stormclouds Inferno H3
Resource silo Castle gate Birthing pools Cages Brimstone stormclouds
The Resource Silo provides you with additional +1 mercury each day. Allows travel between Inferno towns containing Castle Gates. Destination town must be unoccupied. The Birthing Pools increase Imp production by 8 per week. The Cages increase Hell Hound production by 3 per week. The Brimstone Stormclouds boost a garrison hero's power by +2 during any siege defense.

Requires:

5 IconOreIII
5000 IconGoldIII
Marketplace

Requires:

5 IconWoodIII
5 IconOreIII
10000 IconGoldIII
Citadel

Requires:

1000 IconGoldIII
Imp crucible

Requires:

1000 IconGoldIII
Kennels

Requires:

5 IconSulfurIII
1000 IconGoldIII
Fort

Order of Fire Inferno H3 Deity of Fire Inferno H3
Order of Fire Deity of Fire
The Order of Fire increases the Power skill of any visting hero by +1. The presence of the Colossus increases weekly creature generation by 50% and provides your kingdom with additional 5000 gold per day. Every week hereafter will be a Week of the Imp.

Requires:

5 IconOreIII
1000 IconGoldIII
Mage guild level 1

Requires:

The Grail
 


Creature productionEdit

Un-upgradedEdit

 
Imp crucible Inferno H3 Hall of sins Inferno H3 Kennels Inferno H3 Demon gate Inferno H3 Hell hole Inferno H3
Imp crucible Hall of sins Kennels Demon gate Hell hole
The Imp Crucible allows you to recruit Imp. The Hall of Sins allows you to recruit Gogs. The Kennels allows you to recruit Hell Hounds. The Demon Gate allows you to recruit Demons. The Hell Hole allows you to recruit Pit Fiends.

Requires:

5 IconWoodIII
5 IconOreIII
300 IconGoldIII
Fort

Requires:

5 IconOreIII
1000 IconGoldIII
Imp crucible

Requires:

10 IconWoodIII
1500 IconGoldIII
Imp crucible

Requires:

5 IconWoodIII
5 IconOreIII
2000 IconGoldIII
Hall of sins

Requires:

3000 IconGoldIII
Demon gate

Fire lake Inferno H3 Forsaken palace Inferno H3
Fire lake Forsaken palace
The Fire Lake allows you to recruit Efreet. The Forsaken Palace allows you to recruit Devils.

Requires:

10 IconOreIII
3 IconMercuryIII
3 IconSulfurIII
3 IconGemsIII
4000 IconGoldIII
Mage guild level 1
Demon gate

Requires:

10 IconWoodIII
10 IconOreIII
20 IconMercuryIII
15000 IconGoldIII
Fire lake
 


UpgradedEdit

 
Upg. imp crucible Inferno H3 Upg. hall of sins Inferno H3 Upg. kennels Inferno H3 Upg. demon gate Inferno H3 Upg. hell hole Inferno H3
Upg. imp crucible Upg. hall of sins Upg. kennels Upg. demon gate Upg. hell hole
The Imp Crucible allows you to recruit Familiars. The Hall of Sins allows you to recruit Magogs. The Kennels allows you to recruit Cerberi. The Demon Gate allows you to recruit Horned Demons. The Hell Hole allows you to recruit Pit Lords.

Requires:

1000 IconGoldIII
Imp crucible

Requires:

5 IconMercuryIII
1000 IconGoldIII
Hall of sins

Requires:

5 IconSulfurIII
1500 IconGoldIII
Kennels

Requires:

5 IconWoodIII
5 IconOreIII
2000 IconGoldIII
Demon gate

Requires:

5 IconMercuryIII
5 IconSulfurIII
3000 IconGoldIII
Mage guild level 2
Hell hole

Upg. fire lake Inferno H3 Upg. forsaken palace Inferno H3
Upg. fire lake Upg. forsaken palace
The Fire Lake allows you to recruit Efreet Sultans. The Forsaken Palace allows you to recruit Arch Devils.

Requires:

5 IconOreIII
5 IconMercuryIII
5 IconSulfurIII
5 IconGemsIII
3000 IconGoldIII
Fire lake

Requires:

5 IconWoodIII
5 IconOreIII
20 IconMercuryIII
20000 IconGoldIII
Forsaken palace
 


GalleryEdit

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