Might and Magic Wiki

Heroes of Might and Magic II: The Price of Loyalty

6,014pages on
this wiki
Add New Page
Add New Page Comment1
"So where can we go from here?"
This section is incomplete and requires more information. Please help and contribute your knowledge by editing or expanding it.
Heroes of Might and Magic II: The Price of Loyalty
HoMMII PoL-Boxshot
Developer Cyberlore Studios
Publisher The 3DO Company
Designed by Jon Van Caneghem
Release date May 27, 1997
Genre Turn-based strategy
Platforms MS-DOS, Microsoft Windows
Mode Single-player, multiplayer
Input Keyboard and mouse
Previous game (release) Heroes of Might and Magic II: The Succession Wars
Next game (release) Might and Magic VI: The Mandate of Heaven
Universe Original universe
Setting Continent of Enroth

The Price of Loyalty is the expansion pack for Heroes II, released in 1997. Development of the expansion was contracted to Cyberlore Studios. The expansion adds four new campaigns, new artifacts, new creatures, new scenario maps, new in-map buildings and an improved map editor. The expansion also added a new structure for the necromancer faction - the shrine which enhances the heroes ability to raise the dead.

A common complaint about the expansion was the inclusion of a recruit building (Barrow Mounds) for ghosts. Since all units killed by ghosts themselves become ghosts, players were able to quickly gain invincible armies of ghosts that destroyed the game balance.

The Price of Loyalty was not released for Macintosh, nor was Heroes II Gold.

External linksEdit

Also on Fandom

Random Wiki