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The patch fixes certain interface issues, balances game play in both singleplayer and multiplayer modes, fixes video card errors/conflicts, and addresses other minor issues in the game. Additionally, the patch adds new features to the game: an auto-patcher and "easy" mode that will help newbies to enter the game smoothly.

Features addedEdit

  • Auto-patcher
  • EASY mode

BugfixesEdit

  • MP does not start if the player states differ
  • "Ubi.com error" message does not appear after a win in a rating game
  • Random cities use name and description from map
  • Profile screen fixes (experience, alignment)
  • Haven: stables message is back, other messages fixed
  • Profile screen: random race games now shown correctly
  • Camera glitches in Rebellion' campaign map cutscene removed
  • Item selection in lobby screen fixed
  • Ghost mode 'guard' command fixed
  • Ghost mode after disconnection turn transfer fixed
  • Profile info for other players now accessible
  • Map info for MP games is localized
  • The spells added by the library are given to the hero immediately
  • MP game preferences panel fixed
  • "Resisted" combat text fixed
  • Training games results are not reported to Ubi.com now
  • Hero perk rolls fixed
  • Elemental creatures not affecting by Wasp Swarm spell now
  • Druid Elder's Mana Feed ability fixed
  • Temptress hero specialization fixed
  • Some points of Combat AI fixed
  • 'The Promise' campaign map 3-th cutscene sound fixed
  • ATBBar refresh fixed
  • Separate stacks displayed in Combat Results
  • Heroes planned paths searching at turn start/after whirlpool fixed
  • Invalid level ups (double skill increases) blocked
  • Representation of heroes on boats in ghost mode now is correct
  • After all players disconnected from Ghost mode game ending correctly
  • Combat pathfinder does not ignore the moat
  • Artifact Merchant submenu can not be called by hotkey without the building
  • Reconnected players can't see themselves on Ubi.com now
  • Dark Raider retaliation strike fixed
  • Creatures under Berserk spell effect always attack now
  • Refined Mana perk fixed
  • Hut of Magi still shows areas after pressing Esc key
  • Castle gates are closed immediately
  • Zero-count monsters on low difficulty levels fixed
  • Water shaders fixed
  • Startup videos playback fixed
  • Grail map called from underground fixed
  • Ghost mode phase message fixed
  • Sound glitches fixed
  • MP game name length is restricted
  • Interface sounds are not 3d fixed
  • Fixed prerequisites for Urgash's Call, it was impossible to take it.
  • Campaign map 'The Conquest' Main Sylvan hero Gilraen weakened, his script fixed
  • Maeve added as haven random hero
  • double hero portraits prevented
  • Now after 'The Attack' campaign map loading right 'Invasion' map instead 'The Regicide' map
  • 'The Defence' campaign map scripts fixed
  • Shadow Witches have new model
  • 'The Cultist's' campaign map garrison fixed
  • Credits fixed
  • 'The March' campaign map keymaster blocked for AI
  • Demon character fixed
  • Zehir's flag color changed
  • Map tags fixed for MP maps
  • AI-geometry for Pyramid and shipwrecks fixed
  • Dungeon town: Grim Enclosure and lightmaps fixed
  • Random heroes on MP maps fixed
  • Hero Jhora gets Magic Missile spell due to her specialization description
  • Inferno and Necropolis lightmaps recalculated
  • Maeve hero Tactics removed
  • '954 YSD: Hot Pursuit': some map objects fixed
  • 'Dragon Pass': object fixed, rebalanced
  • fixed instant travel holes
  • Duel presets rebalanced
  • 'The Betrayal' campaign map message for garrison approach added
  • 'The Expansion'campaigm map multiple fixes added (hero skills, messages, added guards)
  • 'Raelag's Offer' campaign map: texture near Inferno Military Post fixed
  • The game works with onboard video and some of the older video cards now
  • LAN games can now be played in different segment configurations

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