The bonus of the Guildmaster gives a chance to stun with every melee attack, like a Squire.
The Guildmaster is most likely to learn Scouting and Nobility and fairly likely to learn the Tactics and Combat skills. Magic skills can also be learned when leveling up, but have less chance of appearing for selection.
The stunning attack is an excellent bonus, but few heroes should enter close combat without the Combat skill, for fear of retaliation.
It should only be used defensively, or if a friendly creature can attack the target first, to draw the retaliation away.
|Heroes of Might and Magic IV classes|
|Standard hero classes||Knight - Death Knight - Lord - Thief - Archer - Barbarian - Priest - Necromancer - Mage - Sorcerer - Druid|
|Advanced classes||Archmage - Assassin - Bard - Battle mage - Beast lord - Beastmaster - Cardinal - Crusader - Dark Lord - Dark Priest - Demonologist - Enchanter - Field marshal - Fire diviner - Fireguard - General - Guildmaster - Heretic - Illusionist - Lich - Lord commander - Monk - Ninja - Paladin - Prophet - Pyromancer - Ranger - Reaver - Seer - Shadow mage - Summoner - Warden - Warlock - Warlord - Witch king - Wizard - Wizard King|