|Amount of ammo||5|
|Cost per unit||22 gold|
|Growth per week||20|
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Creatures born as result of magical experiments on captured goblins, Gremlins are more clever and tractable than their progenitors. The most common creature in the Wizards' army, they prefer to fight from a distance using primitive projectile weapons fuelled by explosive spells. Their clumsy hand-held mortars are sturdy, and during melee Gremlins use them as metal clubs.
Shooter - This creature can inflict damage remotely. When distance to target is longer than half the arena, the target suffers only half the normal damage. Shooter cannot use ranged attack when blocked by enemy creature. If there's no Ammo Cart in the army, the number of shots is limited by available ammo.
|Gremlin · Stone Gargoyle · Iron Golem · Mage · Djinn · Rakshasa Rani · Colossus|
|Master Gremlin · Obsidian Gargoyle · Steel golem · Archmage · Djinn Sultan · Rakshasa Raja · Titan|
|Gremlin Saboteur · Elemental Gargoyle · Magnetic Golem · Battle Mage · Djinn Vizier · Rakshasa Kshatra · Storm Titan|