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Gold golem (H4)

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Icon-H4 Gold golem Icon-H4
Gold Golem
Faction Academy
Tier 2
Hit points 50
Melee attack 16
Ranged attack N/A
Melee defense 16
Ranged defense 16
Damage 8-12
Speed 3
Movement 19
Mana points 0
Amount of ammo 0
Cost per unit 240 gold
Growth per week 6

The gold golem is a second-level creature of the Academy in Heroes of Might and Magic IV.

With generous hit points, excellent spell resistance, and above-average damage, the gold golem makes a fine screening army. A slow adventure map movement and low combat speed keeps this army at home when the hero values swiftness over tanking ability.

In addition to their value as a screening unit, gold golem are more than able to take a proactive role against creatures that charge the rear line. While swifter than dwarves, they are not well-suited to charging across the battlefield. Do not be afraid, however, to let them meet the opponents halfway.

Abilities Edit

The gold golem will resist 75% of the offensive spells targetting him. Likewise, he will only take 1/4 damage from Direct Damage spells cast his way.

Mechanical creatures are not affected by morale, or by spells or abilities that only work on living creatures.

Town creatures
Dwarf · Halfling · Gold golem · Mage · Naga · Genie · Dragon golem · Titan
Dwelling creatures
Evil sorceress (TGS)

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