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Nobility is a secondary skill in Heroes of Might and Magic IV. It is used to increase army growth within a town.

Nobility is related to secondary skills Estates, Mining and Diplomacy. By default, lords start with this skill.

Nobility can be combined with other secondary skills, which grants hero an advanced class:

Levels[]

Basic[]

SkillBasicNobilityIV

Basic Nobility increases all creature growth by 10% in the town that recognizes the hero as its governor. It has no prerequesits.

This skill allows the hero to learn:

Advanced[]

SkillAdvancedNobilityIV

Advanced Nobility increases all creature growth by 20% in the town that recognizes the hero as its governor. It requires the hero to learn Basic Nobility.

This skill allows the hero to learn:

Expert[]

SkillExpertNobilityIV

Expert Nobility increases all creature growth by 30% in the town that recognizes the hero as its governor. It requires the hero to learn Advanced Nobility, Basic Estates and Basic Mining.

This skill allows the hero to learn:

Master[]

SkillMasterNobilityIV

Master Nobility increases all creature growth by 40% in the town that recognizes the hero as its governor. It requires the hero to learn Expert Nobility, Advanced Estates and Advanced Mining.


Grandmaster[]

SkillGrandmasterNobilityIV

Grandmaster Nobility increases all creature growth by 50% in the town that recognizes the hero as its governor. It requires the hero to learn Master Nobility, Expert Estates and Expert Mining.

This is the final level of Nobility skill, and does not unlock any additional skills. The hero can instead develop the Estates, Mining and Diplomacy skills, if needed.

Bonuses[]

Nobility has related structure that also increases potency, by having Festival of Life built in a Stronghold town.

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