Might and Magic Wiki
Advertisement
For other uses of the term, see Knight.
KnightFemaleMM8

Female knight

KnightMaleMM8

Male knight

The Knight is one of the eight hero classes in Might and Magic VIII: Day of the Destroyer.

"Knights are human men and women of arms. They specialize in martial skills, and can become proficient in all weapons and armor. They are only second to the Troll class in terms of physical toughness. On the other hand, Knights are incapable of learning any of the magical arts."

Knights start with 35 hit points, and gain 5 hit points per level. Knights can't get spell points. They also start with 5 spirit resistance.

Recruitable knights[]

Click on their names for more information.

Simon Templar[]

Leane Stormlance[]

Nelix Uriel[]

Blazen Stormlance[]

Tempus[]

Attributes[]

Attribute Minimum Starting Maximum
Might 9 11 25
Endurance 9 11 25
Intellect 9 11 25
Personality 9 11 25
Accuracy 9 11 25
Speed 9 11 25
Luck 9 11 25

Champion[]

"Champions are Knights who have gained promotion through experience and the completion of knightly quests. Champions are able to Grandmaster in plate, shield and many weapon and other martial skills."

A Knight can be promoted to a Champion. Champions learn grandmaster Spear, Sword, Plate, Shield, Armsmaster and Repair Item skills.

Champions gain 8 hit points per level. Like Knights, Champions can't get spell points.

Skills[]

The default skills of knight class are Sword and Leather.

In the table below, golden check marks SpecialYes represent skills only available to Champions.

Skill Normal Expert Master Grand
Weapons
Axe Yes Yes Yes No
Bow Yes Yes No No
Dagger Yes Yes No No
Mace Yes Yes Yes No
Spear Yes Yes Yes SpecialYes
Staff Yes Yes No No
Sword Yes Yes Yes SpecialYes
Magic
Fire Magic No No No No
Air Magic No No No No
Water Magic No No No No
Earth Magic No No No No
Spirit Magic No No No No
Mind Magic No No No No
Body Magic No No No No
Light Magic No No No No
Dark Magic No No No No
Dark Elf No No No No
Vampire No No No No
Dragon No No No No
Armor
Leather Yes Yes No No
Chain Yes Yes Yes No
Plate Yes Yes Yes SpecialYes
Shield Yes Yes Yes SpecialYes
Misc
Alchemy No No No No
Armsmaster Yes Yes Yes SpecialYes
Body Building Yes Yes Yes No
ID Item No No No No
ID Monster Yes No No No
Learning Yes No No No
Disarm Trap Yes Yes No No
Meditation No No No No
Merchant Yes Yes No No
Perception Yes Yes No No
Regeneration No No No No
Repair Item Yes Yes Yes SpecialYes
Might and Magic VIII classes
Cleric - Knight - Necromancer - Vampire - Dark Elf - Troll - Minotaur - Dragon
Advertisement