- For other uses of the term, see Knight.
The Knight is one of the eight hero classes in Might and Magic VIII: Day of the Destroyer.
"Knights are human men and women of arms. They specialize in martial skills, and can become proficient in all weapons and armor. They are only second to the Troll class in terms of physical toughness. On the other hand, Knights are incapable of learning any of the magical arts."
Knights start with 35 hit points, and gain 5 hit points per level. Knights can't get spell points. They also start with 5 spirit resistance.
Recruitable knights[]
Click on their names for more information.
Simon Templar[]
- Class: Knight
- Level: 5
- Location: Abandoned Temple - Dagger Wound Islands
- Availability: Immediately
Leane Stormlance[]
- Class: Knight
- Level: 15
- Location: Stormlance Residence - Dragonhunter village - Garrote Gorge
- Availability: After completing the Champion Promotion quest and having Blazen Stormlance in the party
Nelix Uriel[]
- Class: Champion
- Level: 30
- Location: Nelix's House - Dragonhunter village - Garrote Gorge
- Availability: After completing the Form the Alliance quest by siding with the Dragonhunters
Blazen Stormlance[]
- Class: Champion
- Level: 50
- Location: Mad Necromancer's Lab - Shadowspire
- Availability: After completing the Cure Blazen Stormlance quest and returning to the Adventurer's Inn
Tempus[]
- Class: Champion
- Level: 50
- Location: Tempus' House - Dragonhunter village - Garrote Gorge
- Availability: After completing the quest to Sink the Regnan Fleet
Attributes[]
Attribute | Minimum | Starting | Maximum |
---|---|---|---|
Might | 9 | 11 | 25 |
Endurance | 9 | 11 | 25 |
Intellect | 9 | 11 | 25 |
Personality | 9 | 11 | 25 |
Accuracy | 9 | 11 | 25 |
Speed | 9 | 11 | 25 |
Luck | 9 | 11 | 25 |
Champion[]
"Champions are Knights who have gained promotion through experience and the completion of knightly quests. Champions are able to Grandmaster in plate, shield and many weapon and other martial skills."
A Knight can be promoted to a Champion. Champions learn grandmaster Spear, Sword, Plate, Shield, Armsmaster and Repair Item skills.
Champions gain 8 hit points per level. Like Knights, Champions can't get spell points.
Skills[]
The default skills of knight class are Sword and Leather.
In the table below, golden check marks represent skills only available to Champions.
Skill | Normal | Expert | Master | Grand |
---|---|---|---|---|
Weapons | ||||
Axe | ||||
Bow | ||||
Dagger | ||||
Mace | ||||
Spear | ||||
Staff | ||||
Sword | ||||
Magic | ||||
Fire Magic | ||||
Air Magic | ||||
Water Magic | ||||
Earth Magic | ||||
Spirit Magic | ||||
Mind Magic | ||||
Body Magic | ||||
Light Magic | ||||
Dark Magic | ||||
Dark Elf | ||||
Vampire | ||||
Dragon | ||||
Armor | ||||
Leather | ||||
Chain | ||||
Plate | ||||
Shield | ||||
Misc | ||||
Alchemy | ||||
Armsmaster | ||||
Body Building | ||||
ID Item | ||||
ID Monster | ||||
Learning | ||||
Disarm Trap | ||||
Meditation | ||||
Merchant | ||||
Perception | ||||
Regeneration | ||||
Repair Item |
Might and Magic VIII classes |
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Cleric - Knight - Necromancer - Vampire - Dark Elf - Troll - Minotaur - Dragon |