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For the faction in other games, see Dungeon.

Dungeon is a faction of dark elves who worship Malassa, Dragon God of Darkness.

Lore[]

The dark elves are underground-dwelling renegades from the elf forests who have made a pact with the mysterious Faceless. Deadly schemers in the darkness, their whole nation is imprinted by Malassa's mark. Forced to hear the constant whispers of the world, the dark elves know that the border between sanity and madness is very thin... thin like a dagger's blade.

Classes[]

Creatures[]

Tactics[]

Incomplete This section is incomplete and requires more information. Please help and contribute your knowledge by editing or expanding it.

Buildings[]

Basic[]

 
Village hall Dungeon H7 Town hall Dungeon H7 City hall Dungeon H7Capitol Dungeon H7Hall of Heroes Dungeon H7
Village hall Town hall City hallCapitolHall of Heroes
Provides the option to build new structures in this town. Provides 500 Gold per day. Gives additional 500 Gold per day. Gives additional 1000 Gold per day.Gives additional 1500 Gold per day. You can have only one Capitol.Allows you to recruit new and defeated heroes.

Requires:

N/A

Requires:

2000 Gold
Village hall
Town level 3

Requires:

5000 Gold
5 Wood
5 Ore
Town hall
Town level 9

Requires:

10000 Gold
10 Wood
10 Ore
City hall
Town level 15

Requires:

500 Gold
5 Ore

Marketplace Dungeon H7Chamber of Whispers Dungeon H7Pillar of eyes Dungeon H7
MarketplaceChamber of WhispersPillar of eyes
Provides the town screen window to trade resources.Allows you to buy Faceless.Allows you to buy Shadow Lurkers.

Requires:

500 Gold

Requires:

1000 Gold
Halls of the unseen hand
Town level 3

Requires:

1000 Gold
2 Shadowsteel
Town level 6
 


Fortifications[]

 
Fortification level 1 Dungeon H7 Fortification level 2 Dungeon H7 Fortification level 3 Dungeon H7Dark watch Dungeon H7Moat Dungeon H7
Fortification level 1 Fortification level 2 Fortification level 3Dark watchMoat
Adds walls and gates to the city used during siege and adds local guard consisting of Assassins and Stalkers. Increases the number of hit points of walls and gates during siege. Adds Minotaurs and Medusas to local guard. Increases the number and growth of creatures in local guard. Increases the number of hit points of walls and gates during siege. Increases the number and growth of creatures in local guard.During siege, the city has 2 towers.Adds a moat during siege.

Requires:

1000 Gold
10 Ore
5 Wood
Town level 6

Requires:

1000 Gold
5 Wood
5 Ore
Fortification level 1
Town level 9

Requires:

1000 Gold
5 Wood
5 Ore
Fortification level 2
Town level 15

Requires:

500 Gold
5 Ore
2 Shadowsteel
Fortification level 2
Pillar of eyes
Town level 9

Requires:

500 Gold
2 Shadowsteel
Fortification level 2
Town level 12
 


Other[]

 
Mark of Malassa Dungeon H7 Spies guild Dungeon H7 Hall of Intrigue Dungeon H7Soulvenom crucible Dungeon H7Overlook tower Dungeon H7
Mark of Malassa Spies guild Hall of IntrigueSoulvenom crucibleOverlook tower
Adds 5000 Gold per day and increases the growth of units in this city by 50%. Spies can sabotage and plunder 2 additional objects. Thieves Guild gains the ability to send spies to plunder random enemy mine. Thieves Guild obtains the ability to start sabotage missions in random nest of enemy city. Due to such action weekly production of sabotaged building is reduced by half.During each battle that takes place in the area of influence of this city, each enemy creature will receive 40 points of Earth Magic at the beginning of first three turns.
*
Increases the visiting hero's initiative by 10 for the next 3 battles.
*

Requires:

4000 Gold
5 Wood
5 Ore
5 Dragonblood crystal
5 Dragonsteel
5 Starsilver
5 Shadowsteel
Tear of Asha
Town level 15

Requires:

1000 Gold
5 Ore
2 Shadowsteel
Chamber of whispers
Overlook tower or Soulvenom crucible
Town level 6

Requires:

1000 Gold
2 Shadowsteel
Spies guild
Town level 9

Requires:

500 Gold
2 Shadowsteel
Thieves guild
Mage guild level 1
Town level 3

Requires:

500 Gold
5 Wood
Thieves guild
Mage guild level 1
Town level 3

Black market Dungeon H7Thieves guild Dungeon H7Shadowsteel refinery Dungeon H7Chthonian deposit Dungeon H7
Black marketThieves guildShadowsteel refineryChthonian deposit
Allows you to buy and sell artifacts.Allows you to buy information about your enemies.Produces 1 Shadowsteel per day.
*
Produce 2 Ore per day.
*

Requires:

500 Gold
Marketplace
Town level 3

Requires:

500 Gold

Requires:

3000 Gold
2 Ore
2 Wood
Black market
Town level 6

Requires:

3000 Gold
5 Wood
Cradle of Stone
Town level 6
 


Magic guild[]

 
Magic guild level 1 Dungeon H7 Magic guild level 2 Dungeon H7 Magic guild level 3 Dungeon H7Magic guild level 4 Dungeon H7Town portal Dungeon H7
Magic guild level 1 Magic guild level 2 Magic guild level 3Magic guild level 4Town portal
Gives 5 random level 1 spells to this city. Gives 4 random level 2 spells to this city. Gives 3 random level 3 spells to this city.Gives 1 random level 4 spell to this city.Allows the heroes who have the Town Portal spell to return to this city if it is the closest available city.

Requires:

1000 Gold
5 Wood
5 Ore

Requires:

500 Gold
5 Ore
1 Dragonblood crystal
1 Starsilver
1 Dragonsteel
1 Shadowsteel
Mage guild level 1
Town level 6

Requires:

500 Gold
5 Ore
3 Dragonblood crystal
3 Starsilver
3 Dragonsteel
3 Shadowsteel
Mage guild level 2
Town level 9

Requires:

500 Gold
5 Ore
5 Dragonblood crystal
5 Starsilver
5 Dragonsteel
5 Shadowsteel
Mage guild level 3
Town level 12

Requires:

500 Gold
2 Wood
2 Ore
2 Dragonblood crystal
Mage guild level 1
Town level 3
 


Creature production[]

Djordje

"I told you to see if he's in the league with the Faceless, not to burn his eyes out!"
Anton

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Unupgraded[]

 
[[File:]] [[File:]] [[File:]]
Halls of the Unseen Hand Shadow arena Cradle of StoneLake of Stilled VoicesStrider forge
Allows players to recruit Assassins. Allows players to recruit Stalkers. Allows players to recruit Troglodytes.Allows players to recruit Medusas.Allows players to recruit Striders.

Requires:

1100 Gold
5 Wood

Requires:

1200 Gold
5 Ore

Requires:

1400 Gold
5 Wood
5 Ore
Town level 3

Requires:

2700 Gold
10 Wood
Mage guild level 2
Town level 9

Requires:

2500 Gold
10 Ore
5 Shadowsteel
Shadowsteel refinery or Chthonian deposit
Town level 9

MazeDragon spireHissing temple
Allows players to recruit Minotaurs.Allows players to recruit Shadow dragons.*Allows players to recruit Cave hydras.*

Requires:

5000 Gold
20 Ore
Town level 12

Requires:

12000 Gold
20 Ore
10 Dragonblood crystal
Mage guild level 3
Snake tower or Shadowsteel pool
Town level 15

Requires:

12000 Gold
10 Wood
10 Ore
5 Dragonblood crystal
Mage guild level 3
Snake tower or Shadowsteel pool
Town level 15
 


Upgraded[]

 
[[File:]] [[File:]] [[File:]]
Halls of the Black Heart Shadow ring Chthonian abyssFrozen statuarySoulless forge
Allows players to recruit Shades. Allows players to recruit Trackers. Allows players to recruit Chthonians.Allows players to recruit Medusa sorceresses.Allows players to recruit Soulless.

Requires:

1500 Gold
2 Shadowsteel
Halls of the Unseen Hand

Requires:

1600 Gold
Shadow arena

Requires:

2200 Gold
5 Shadowsteel
Cradle of Stone

Requires:

3400 Gold
5 Dragonblood crystal
Lake of Stilled Voices

Requires:

3700 Gold
5 Starsilver
5 Dragonsteel
5 Shadowsteel
Strider forge

LabyrinthDragon pinnacleRattling temple
Allows players to recruit Minotaur guards.Allows players to recruit Black dragons.Allows players to recruit Dark hydras.

Requires:

7500 Gold
5 Dragonsteel
5 Dragonblood crystal
Maze

Requires:

15000 Gold
10 Dragonsteel
10 Shadowsteel
Dragon spire

Requires:

15000 Gold
10 Wood
10 Shadowsteel
5 Dragonblood crystal
Hissing temple
 


Growth upgrade[]

 
[[File:]] [[File:]] [[File:]]
Assassin's guild Training camp Unfathomable cavesSnake towerShadowsteel pool
Upgrade of the basic dwelling.
+10 Assassins or Shades per week.
*
Upgrade of the basic dwelling.
+9 Stalkers or Trackers per week.
*
Upgrade of the basic dwelling.
+5 Troglodytes or Chthonians per week.
Upgrade of the basic dwelling.
+6 Medusas or Medusa Sorceresses per week.
*
Upgrade of the basic dwelling.
+5 Striders or Soulless per week.
*

Requires:

2000 Gold
5 Wood
Halls of the Unseen Hand
Town level 3

Requires:

2100 Gold
5 Ore
Shadow arena
Town level 3

Requires:

2200 Gold
5 Wood
5 Ore
Cradle of Stone
Town level 6

Requires:

3400 Gold
10 Wood
Lake of Stilled Voices
Town level 12

Requires:

3700 Gold
10 Ore
5 Shadowsteel
Strider forge
Town level 12

Altar of Broken Chains
Upgrade of the basic dwelling.
+2 Minotaurs or Minotaur Guards per week.

Requires:

8000 Gold
10 Ore
Maze
Town level 15
 


Trivia[]

Gallery[]

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