The Death Knight is the basic might class for the Necropolis. It starts with Basic Tactics and Basic Offense. Be careful with the development of a Death Knight: the General and Lord commander advanced classes, which grant morale bonuses, are useless to an undead army (though still useful for demonic creatures like venom spawn and devils).
The cruel and merciless Death Knight dedicates his considerable skills as a leader to the eradication of his enemy. It is a dangerous profession since few have the wickedness to survive as the commander of legions of demons and undead.
The Death Knight is most likely to learn Tactics, and fairly likely to learn Combat, Death magic and Chaos magic. Death Knights cannot learn Life magic or Nature magic when leveling up unless some basic training in those skills is already known.
|Heroes of Might and Magic IV classes|
|Standard hero classes||Knight - Death Knight - Lord - Thief - Archer - Barbarian - Priest - Necromancer - Mage - Sorcerer - Druid|
|Advanced classes||Archmage - Assassin - Bard - Battle mage - Beast lord - Beastmaster - Cardinal - Crusader - Dark Lord - Dark Priest - Demonologist - Enchanter - Field marshal - Fire diviner - Fireguard - General - Guildmaster - Heretic - Illusionist - Lich - Lord commander - Monk - Ninja - Paladin - Prophet - Pyromancer - Ranger - Reaver - Seer - Shadow mage - Summoner - Warden - Warlock - Warlord - Witch king - Wizard - Wizard King|