"A Death Knight named Mot, refuses to obey King Gryphonheart’s orders. An example must be made so others will not contemplate such traitorous action. Mot has insulated himself with his armies. Infiltrate his troops, kill him, and take his command. When he is dead, resurrect his corpse and employ him in your ranks."
Corporeal Punishment is a scenario of the Long Live the King campaign in Heroes of Might and Magic III: The Restoration of Erathia.
Walkthrough[]
To win, you must defeat the Death Knight, Mot. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.OffBck
Mot, a death knight, does not approve of the necromancers' plan to conquer Erathia, for his lands are closest to the region. The necromancers decided to prove him wrong, as he needs to be killed and revived. He lies in the south-eastern region in a Necropolis. In north-east, there is a whirlpool connecting to the underground, which features several Necropolis dwellings.
The path is only opened if the hero brings the Collar of Conjuring to the quest guard. There is also a Speculum that can be transfered to the next scenario. Further in the underground, a seer would request a Badge of Courage. In return, the hero receives +2 spell power. The heroes will have to defeat the enemies' garrisons and enter the region, though there are two more Necropolises in south-west and north-east. Once Mot has been slayed, Deyja makes final preparations to mount an attack on Erathia.
Towns[]
Necropolis x5
Strategy[]
The heroes will have to gather experience and troops before launching an attack. However, the enemy will often send their own heroes, sometimes with large forces. Making counterattacks will enable the heroes to stand their ground, then, with haste, defeat the towns and their leader, Mot.