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The centaur is the first tier unit of the Mountain faction in Heroes of Might and Magic: A Strategic Quest, and is recruited by building a cave in a Mountain town.

The centaur has low defense and hit points and deals relatively little damage, but can be recruited in large numbers in order to bolster the damage of the unit. Well-protected centaur groups can reach numbers in the hundreds by the end of a long scenario. Unfortunately, they often suffer heavy casualties from garrisons when attacking a castle.

It is the only ranged creature in the Mountain army, providing some support for the frontline fighters. Of course, this makes them prime targets for enemy ranged and flying attackers and they won't last long against them unless protected. Furthermore, they are the most expensive Tier 1 troop and the weakest and cheapest ranged troop in the game.

Heroes of Might and Magic I creatures
Farm (Knight) units Peasant - Archer - Pikeman - Swordsman - Cavalry - Paladin
Plains (Barbarian) units Goblin - Orc - Wolf - Ogre - Troll - Cyclops
Forest (Sorceress) units Sprite - Dwarf - Elf - Druid - Unicorn - Phoenix
Mountain (Warlock) units Centaur - Gargoyle - Griffin - Minotaur - Hydra - Dragon
Neutral creatures Rogue - Nomad - Ghost - Genie
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