Castle Gryphonheart, also known as The Palace, was the family residence of the Gryphonheart dynasty, located in Steadwick, the capitol of Erathia situated in the Battlestead region. It appeared in Heroes of Might and Magic III: The Restoration of Erathia, and in Might and Magic VII: For Blood and Honor as an explorable dungeon.
Role in Heroes IIIEdit
Castle Gryphonheart plays a small role in Heroes III, as both the locale where Nicolas Gryphonheart was murdered and as the setting for The Legacy - a prerelease short story featuring Xanthor and the REMC. It appears alongside Steadwick in the Steadwick's Fall and Steadwick's Liberation scenarios as a standard Castle building preset in Steadwick, though is not directly named.
Role in Might and Magic VIIEdit
Castle Gryphonheart is an explorable dungeon in Might and Magic VII, located upon a hill just east of the city of Steadwick. Its randomly-generated treasure is of low-to-medium quality, and the dungeon respawns at least once per game year. An APV of 12 is required to access secret and hidden rooms, while the dungeon's Base Stealing Value is set at 10.
NPCs and questsEdit
Two NPCs are present in Castle Gryphonheart: Catherine Ironfist and Alice Hargreaves. Catherine can be located in the Throne Room emblazoned with Enrothian banners. She is the questgiver for Rescue Loren Steel and Deliver False Riverstride Plans, and acts as the destination for Deliver the Loren Imposter. During Retrieve Gryphonheart's Trumpet, players can also give Catherine the trumpet, cementing Harmondale's alliance with Erathia. Catherine cannot be visited until after Ellen Rockway's invitation is issued, once Castle Harmondale is restored.
Alice Hargreaves is located in a locked room in the southern wing of the Castle. If the player has chosen the Path of Darkness and visited William Setag in Deyja, they can choose to Capture Alice Hargreaves and return to Setag to complete the Villain promotion quest. The Archibald Ironfist painting and Roland Ironfist painting are also located here, required to complete the Get the Three Paintings quest for Ferdinand Visconti in Tatalia.
The Castle is defended only by several standard Erathian guards: Archers, chain fighters and plate fighters. The guards are not initially hostile to the player, but can easily become so; venturing beyond the patrols near Queen Catherine's throne room or openly betraying Erathia during the AvLee-Erathia border conflict will trigger hostility.
Three preset items are located in the Castle - the Archibald Ironfist painting is situated on the wall in the extreme northwest, while the Roland Ironfist painting and Catherine's Key are both found in Catherine's chambers, in the mid-westernmost point in the dungeon. Catherine's Key is required to open the Castle's roof entrance from either side.
- In Might and Magic VII, the internal file name for the Castle Gryphonheart dungeon is d33.blv.
- ↑ Heroes of Might and Magic III lore ("The Legacy")
- ↑ Heroes of Might and Magic III: The Restoration of Erathia. New World Computing. Mission: Steadwick's Fall (scenario, in English). 1999.
- ↑ Heroes of Might and Magic III: The Restoration of Erathia. New World Computing. Mission: Steadwick's Liberation (scenario, in English). 1999.
|Might and Magic VII: For Blood and Honor dungeons|
|Bandit Caves · Barrow I · Barrow II · Barrow III · Barrow IV · Barrow V · Barrow VI · Barrow VII · Barrow VIII · Barrow IX · Barrow X · Barrow XI · Barrow XII · Barrow XIII · Barrow XIV · Barrow XV · Breeding Zone · Castle Gloaming · Castle Gryphonheart · Castle Harmondale · Colony Zod · Erathian Sewers · Fort Riverstride · Grand Temple of the Moon · Grand Temple of the Sun · Hall of the Pit · Hall Under the Hill · Haunted Mansion · Mercenary Guild · Nighon Tunnels · Red Dwarf Mines · Stone City · Temple of Baa · Temple of the Moon · The Lincoln · The Maze · Thunderfist Mountain · Tidewater Caverns · Titans' Stronghold · Tularean Caves · Tunnels to Eeofol · Walls of Mist · White Cliff Caves · William Setag's Tower · Wine Cellar · Zokarr's Tomb|