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Lord Bloth was a sorcerer appearing in the Servant scenario of the Price of Peace campaign in Heroes of Might and Magic IV.

Lord Bloth was particularly found of black dragons. This fondness grew to the level where he sworn to protect their Graveyard, a place where Black Dragons headed to when they felt their long life comes to the end.

Background[]

The Hatcher[]

Lord Bloth constructed a citadel and took dragons eggs to hatch them and raise the beasts as loyal troops. With the aid of his reptilian allies, Bloth assembled the most powerful army in the region, and the local Necromancers, native to Deyja and having lost most of their forces in the Reckoning, tried and succeeded to befriend him, being too weak to wage war against the sorcerer.

Clash with Solmyr[]

After securing all nearby territory as his own, the Hatcher returned to the training of Dragons, and would have probably continued to do it for a long period if not for a different threat: a genie named Solmyr sent by his Master to retrieve the bones of Black Dragons from the Graveyard. The bones were needed by Gavin's dwarven smiths to construct a new kind of golem.

Bloth felt Solmyr's presence long before the genie entered his snowy domain and started to fortify his fortresses (a theory states that Gavin himself let Bloth know of Solmyr's arrival in order to test his servant's strength). Hoping to avoid a conflict with the genie, Bloth sent him a bribing letter, promising to help the genie make up for his previous failure (and the one that caused Gavin's loss of trust in Solmyr).

The Genie refused the bribe, as even tough he considered his mission dishonorable, he was compelled to obey his Master. In the fight that ensured, Bloth was defeated even tough he fought fanatically to defend his dragon's sacred place. Captured alive and jailed, he refused to conduct his enemy to the graveyard, but Solmyr followed the fleeing Dragons to the searched spot. It is unknown what happened to Bloth after his defeat, tough it is very likely that Solmyr released him and marched away with his army, since the genie never wanted to fight the sorcerer in the first place.

Appearances[]

Great Arcan
Personnel and benefactors
Bozilast · Companions of Emilia · Daeraphena · Eddwil· Emilia Nighthaven · Gavin Magnus · Tharj Orcsplitter · Holman · Koelox · Lady Miranda · Lord Bloth · Lord Oliver · Lord Landrew · Mazellian · Old King Dreggar · Reed · Sir Mardor · Solmyr ibn Wali Barad · The Sapper Brothers
Notable territories and cities
Asp Isle · Arcania · Brookside
Relevant terms
Armor of Order · Black Dragon Graveyard · Crystal Pendulum · Dragon golem · Dwarf · Gold golem · Mind Shield · Red dwarf · Sword of the Gods · The Rainbow Crystal
Relevant games
Heroes of Might and Magic IV
Heroes IV characters Icon-H4
Original campaign protagonists Cyrca - King Elwin - King Gauldoth Half-Dead - General Tharj Orcsplitter - Gramin - King Lysander Gryphonheart - King Waerjak - Lady Desette - Pete Girly - Proetho - Queen Emilia Nighthaven - Reed - Sir Kentaine - Solmyr ibn Wali Barad - Suraze - Tawni Balfour
Antagonists Captain Swift - Kalibarr - King Gavin Magnus - King Worton - Lord Harke - Old King Dreggar - Solmyr ibn Wali Barad - Vogel Backbreaker - Mer-Queen
Supporting campaign characters Anda - Anda's father - Adamus - Alana - Arnoc the Hairless - Bawdo - Black Balfour - Captain Enric - Captain Ferth - Queen Catherine Ironfist - Daeraphena - Daeric - Dirty-face Derring - Driden - Eight-fingers Oba - Elf King - Foz the Axe - Gelu - God of Death - Gory Gordy - Hadrin - Hoff - Hundric - Jim Journey - King Kilgor - King Nicolas Gryphonheart - Koelox - Korbert - Lord Bloth - Lord Landrew - Malvich - Mastero - Mazellian - Menathat - The Minotaur King - Mirilass - Mott - Norry - Reed - Sandro - Sir Mardor - Worllarc - Milton - Shaera - Tarnum - Wulgar
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