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Heroes of Might and Magic II contains 65 spells, divided into five levels based on their relative power.

Learning spellsEdit

Spells can only be cast by heroes. Sorceresses, Wizards, Warlocks, and Necromancers can cast spell from the start of the game, while Barbarians and Knights must purchase spell books. Unlike in Heroes of Might and Magic I, heroes don't need to revisit magic guilds to regain spells, as they instead cast spells using spell points.

Heroes need to have the Wisdom skill to learn spells beyond second level.

Spell listEdit

Level One Spells Edit

Bless
H2-Bless
  • Blessed creatures inflict maximum damage.
  • Combat spell, costs three spell points and affects one ally for one round per spellpower.
Bloodlust
H2-Bloodlust
  • Adds +3 to the creature’s Attack skill.
  • Combat spell, costs three spell points and affects one ally for one round per spellpower.
Cure
H2-Cure
  • Removes all negative spells and heals 5x Power in hit points.
  • Combat spell, costs six spell points and affects one ally.
Curse
H2-Curse
  • Cursed creatures inflict minimum damage.
  • Combat spell, costs three spell points and affects one enemy for one round per spellpower.
Dispel Magic
H2-DispelMagic
  • Removes all spells on a creature.
  • Combat spell, costs five spell points and affects one creature.
Haste
H2-Haste
  • Adds +2 to the creature's Speed.
  • Combat spell, costs three spell points and affects one ally for one round per spellpower.
Magic Arrow
H2-MagicArrow
  • Inflicts 10x Power in damage to a single enemy creature.
  • Combat spell, costs three spell points and affects one enemy.
Shield
H2-Shield
  • Shielded creatures take half damage from range strike attacks.
  • Combat spell, costs three spell points and affects one ally for one round per spellpower.
Slow
H2-Slow
  • Slowed creatures are reduced to half their normal speeds.
  • Combat spell, costs three spell points and affects one enemy for one round per spellpower.
Stoneskin
H2-Stoneskin
  • Adds +3 to the creature’s Defense Skill.
  • Combat spell, costs three spell points and affects one ally for one round per spellpower.
View Mines
H2-ViewMines
  • Shows the location of all mines, and their controllers, on World View.
  • Adventure map spell, costs one spell point.
View Resources
H2-ViewResources
  • Shows the location of all remaining resources on the map in World View.
  • Adventure map spell, costs one spell point.

Level Two Spells Edit

Blind
H2-Blind
  • Blind creatures cannot take action until attacked and retaliate with half strength.
  • Combat spell, costs six spell points and affects one enemy for one round per spellpower.
Cold Ray
H2-ColdRay
  • Inflicts 20x Power in cold damage to a single enemy creature.
  • Combat spell, costs six spell points and affects one enemy.
Death Ripple
H2-DeathRipple
  • Inflicts 5x Power in death magic to all non-undead creatures.
  • Combat spell, costs six spell points and affects all living creatures.
Disrupting Ray
H2-DisruptingRay
  • Reduces Defense of target by 3. A creature can be affected multiple times by this spell.
  • Combat spell, costs seven spell points and affects one enemy for the rest of the combat.
Dragon Slayer
H2-DragonSlayer
  • Creature gains +5 to Attack skill against Dragons.
  • Combat spell, costs six spell points and affects one ally for one round per spellpower.
Haunt
H2-Haunt
  • Deflags a mine and sets 4x Power ghosts to guard it.
  • Adventure map spell, costs eight spell points and affects one mine.
Lightning Bolt
H2-LightningBolt
  • Inflicts 25x Power in electricity damage to a single enemy creature.
  • Combat spell, costs seven spell points and affects one enemy.
Steelskin
H2-Steelskin
  • Adds +5 to the creature’s Defense Skill.
  • Combat spell, costs six spell points and affects one ally for one round per spellpower.
Summon Boat
H2-SummonBoat
  • Summons nearest friendly, empty boat to caster's location.
  • Adventure map spell, costs five spell points.
View Artifacts
H2-ViewArtifacts
  • Shows the location of all remaining artifacts on the World View.
  • Adventure map spell, costs two spell points.
Visions
H2-Vision
  • Gives relative strength of an army camp, and whether that camp will offer to join the hero.
  • Adventure map spell, costs six spell points and affects one army camp.

Level Three Spells Edit

Animate Dead
H2-AnimateDead
  • Regrows 50x Spell Power in hit points of killed undead.
  • Combat spell, costs ten spell points and permanently affects killed undead creatures.
Anti-Magic
H2-Anti-Magic
  • Creature gains immunity to all magic.
  • Combat spell, costs seven spell points and affects one ally for one round per spellpower.
Cold Ring
H2-ColdRing
  • Inflicts 10x Power in cold damage to the adjacent hexes of the target hex.
  • Combat spell, costs nine spell points and affects six hexes.
Death Wave
H2-DeathWave
  • Inflicts 10x Power in death magic to all non-undead creatures.
  • Combat spell, costs ten spell points and affects all living creatures.
Earthquake
H2-Earthquake
  • Damages all castle walls during siege combat.
  • Combat spell, costs fifteen spell points.
Fireball
H2-Fireball
  • Inflicts 10x Power in fire damage to the target hex and each adjacent hex.
  • Combat spell, costs nine spell points and affects seven hexes.
Holy Word
H2-HolyWord
  • Inflicts 10x Power in holy damage to all undead creatures.
  • Combat spell, costs nine spell points and affects all undead creatures.
Identify Hero
H2-IdentifyHero
  • Allows you to view an enemy hero's statistics and army size.
  • Adventure map spell, costs three spell points and affects one enemy hero for one day.
Mass Bless
H2-MassBless
  • Blessed creatures inflict maximum damage.
  • Combat spell, costs twelve spell points and affects all allies for one round per spellpower.
Mass Curse
H2-MassCurse
  • Cursed creatures inflict minimum damage in combat.
  • Combat spell, costs twelve spell points and affects all enemies for one round per level.
Mass Dispel
H2-MassDispel
  • Removes all spells from all creatures.
  • Combat spell, costs twelve spell points and affects all creatures.
Mass Haste
H2-MassHaste
  • Adds +2 to creatures' Speed.
  • Combat spell, costs ten spell points and affects all allies for one round per level.
Paralyze
H2-Paralyze
  • Paralyzed creatures cannot take action until attacked, and cannot retaliate.
  • Combat spell, costs nine spell points and affects one enemy for one round per level.
Teleport
H2-Teleport
  • Instantly moves any friendly creature to any unoccupied hex.
  • Combat spell, costs nine spell points and affects one ally.
View Heroes
H2-ViewHeroes
  • Shows the location and color of all heroes in the World View.
  • Adventure map spell, costs two spell points.
View Towns
H2-ViewTowns
  • Shows the location and color of all towns in the World View.
  • Adventure map spell, costs two spell points.

Level Four Spells Edit

Berserk
H2-Berserk
  • Berserk creatures will randomly attack the nearest stack.
  • Combat spell, costs twelve spell points and affects one enemy for one attack.
Chain Lightning
H2-ChainLightning
  • Inflicts 40x Power in electricity damage, then half that damage to nearest creature, until four creatures are hit.
  • Combat spell, costs fifteen spell points and affects four creatures.
Fireblast
H2-Fireblast
  • Inflicts 10x Power in fire damage to the target hex, and to the 18 adjacent hexes.
  • Combat spell, costs fifteen spell points and affects nineteen hexes.
Holy Shout
H2-HolyShout
  • Inflicts 20x Power in holy damage to all undead creatures.
  • Combat spell, costs twelve spell points and affects all undead creatures.
Mass Cure
H2-MassCure
  • Removes all negative spells and heals 5x Power in hit points.
  • Combat spell, costs fifteen spell points and affects all allies.
Mass Shield
H2-MassShield
  • Shielded creatures take half damage from range strike attacks.
  • Combat spell, costs seven spell points and affects all allies for one round per level.
Mass Slow
H2-MassSlow
  • Slowed creatures are reduced to half their normal Speed.
  • Combat spell, costs fifteen spell points and affects all enemies for one round per level.
Meteor Shower
H2-MeteorShower
  • Inflicts 25x power in damage to the target hex, and each adjacent hex.
  • Combat spell, costs fifteen spell points and affects seven hexes.
Resurrection
H2-Resurrection
  • Regrows 50x Power in hit points of killed units.
  • Combat spell, costs twelve spell points and affects killed creatures for the rest of the combat.
Set Air Guardian
H2-SetAirGuardian
  • Sets 4x Power in Air Elementals to guard the mine.
  • Adventure map spell, costs fifteen spell points and affects one mine.
Set Earth Guardian
H2-SetEarthGuardian
  • Sets 4x Power in Earth Elementals to guard the mine.
  • Adventure map spell, costs fifteen spell points and affects one mine.
Set Fire Guardian
H2-SetFireGuardian
  • Sets 4x Power in Fire Elementals to guard the mine.
  • Adventure map spell, costs fifteen spell points and affects one mine.
Set Water Guardian
H2-SetWaterGuardian
  • Sets 4x Power in Water Elementals to guard the mine.
  • Adventure map spell, costs fifteen spell points and affects one mine.
Storm
H2-Storm
  • Inflicts 25x Power in damage to all creatures.
  • Combat spell, costs fifteen spell points and affects all creatures.
Town Gate
H2-TownGate
  • Teleports hero to nearest friendly town.
  • Adventure map spell, costs ten spell points and affects the hero.
View All
H2-ViewAll
  • Combines all the previous View spells, and shows the entire map in the World View.
  • Adventure map spell, costs three spell points.

Level Five Spells Edit

Armageddon
H2-Armageddon
  • Inflicts 50x Power in damage to all creatures.
  • Combat spell, costs twenty spell points and affects all creatures.
Dimension Door
H2-DimensionDoor
  • Teleports the hero to an unoccupied, visible location.
  • Adventure map spell, costs ten spell points.
Hypnotize
H2-Hypnotize
  • Takes control of the creature if the hit points of the stack are less than 25x Power.
  • Combat spell, costs fifteen spell points and affects one enemy for one round.
Mirror Image
H2-MirrorImage
  • Duplicates one of your creature stacks. The image is dispelled if it takes any damage.
  • Combat spell, costs twentyfive spell points and affects one ally.
Resurrection True
H2-ResurrectionTrue
  • Regrows 50x Power in hit points of killed units.
  • Combat spell, costs fifteen spell points and permanently affects killed creatures.
Summon Air Elemental
H2-SummonAirElemental
  • Summons 3x Power in Air Elementals.
  • Combat spell, costs thirty spell points and lasts for the rest of the combat.
Summon Earth Elemental
H2-SummonEarthElemental
  • Summons 3x Power in Earth Elementals.
  • Combat spell, costs thirty spell points and lasts for the rest of the combat.
Summon Fire Elemental
H2-SummonFireElemental
  • Summons 3x Power in Fire Elementals.
  • Combat spell, costs thirty spell points and lasts for the rest of the combat.
Summon Water Elemental
H2-SummonWaterElemental
  • Summons 3x Power in Water Elementals.
  • Combat spell, costs thirty spell points and lasts for the rest of the combat.
Town Portal
H2-TownPortal
  • Teleports the hero to any friendly town.
  • Adventure map spell, costs twenty spell points.

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