- Basic Attack increases damage dealt by your creatures in melee combat by 5%.
- Advanced Attack increases damage dealt by your creatures in melee combat by 10%.
- Expert Attack increases damage dealt by your creatures in melee combat by 15%.
It also allows heroes to learn these abilities:
Basic abilities Edit
Increases damage dealt by hero's creatures in ranged combat by 20%.
Battle Frenzy Edit
Minimum and maximum damage inflicted by each creature under hero's control is increased by 1. Especially effective for armies of low level creatures.
Increases the area in which the hero can rearrange creatures before combat by one row (unless the opponent also has Tactics).
Advanced abilities Edit
Cold Steel Edit
The hero enhances weapons of all troops in their army to strike with additonal ice powers (not available to Barbarians).
Excruciating Strike Edit
Improves the hero's attack ability. There's a 30% chance that an attack performed by the hero will deal double damage to a target (available to Barbarians and Demon Lords).
Flaming Arrows Edit
Ballista under hero's command negates enemy defense and deals additonal elemental fire damage. Destroyed ballista will be restored in hero's army after combat (available to all heroes).
Nature's Wrath Edit
Offensive Formation Edit
Power of Speed Edit
The Hero gains the spell Haste and casts it without spell point cost. In the expansions the ability instead gives hero the Mass Haste spell on advanced level (not available to Barbarians).
Stunning Blow Edit
Every standard hero's attack moves the target back along the ATB bar a little (available to Barbarians).