Anti magic

"Our sorcerer threw everything he had at that druid. Nothing worked! Not even that Fireball that wiped out the rest of the druid's army."
Anti-magic is a third-level nature magic spell in Heroes of Might and Magic IV that costs five spell points and makes the target immune to all spells for the duration of the combat.


A powerful, though double-edged, weapon, anti-magic basically acts as a continuous Dispel on the target. Any spells on the target are dispelled (including potion effects) and the creature is subsequently completely immune to all spells - friendly and hostile, like the black dragon's "Immune to Magic" ability. It also effectively dispels all the spells already cast on the target creature.

This is the one spell which can't be removed by Cancellation, Dispel or Steal Enchantment.

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